NOTE the DIFFERENT time of 2pm! We’re just trying to keep you on your toes and really pushing for you to subscribe to our YouTube channel.
Yesterday I hope you took some time to play around with different algorithms to see which one might result in the most fun for your game.
Remember, algorithms were simply a set of instructions and parameters we organized to solve a particular problem. There are many different ways to write code, some of which yield similar results. But now we can explore how well an algorithm performs by how well we do in the game!
In our default algorithm, provided by the playground, I got a high score of 63.2 meters and 4 donuts… not a great score, but not too bad.
Can you do better? Did you do better?
Today we move from the camera to the microphone!
We’re going to revisit pitch and tones today and use their numerical values to try and move things around the screen.
Come join us at 2pm, Irish time and we’ll make a bit of noise and have some fun!