We added the the playground book for Chapter 4 to our special WWDC feed for ease of use putting it on your iPad.
We’ll spend a little bit of time talking about the final chapter today. The first chapter was an excellent reminder to make sure our apps are accessible, because there are all kinds of users out there.
We focused on playing notes and organizing our code to enable us to do so in a flexible and (relatively) easy to use manner in the last three chapters.
I’ve posted the code online (and will add it to the video description) for solving the puzzle for Chapter 4.
The last three challenges were designed for attendees of WWDC, who are typically professional software engineers who are doing this sort of thing for their day job. So if you’re still learning Swift with us, don’t be too frustrated. These playgrounds give us a nice level of knowledge to aspire to, especially if you’re into music. But don’t forget, most of this code is based on fundamentals you’ve just learned.
Other WWDC goodies
We’ll talk briefly about WWDC and some of the other fun sessions they had this year.
And I’ll also show you one little feature for Reality Composer on the iPad I didn’t realize was there (thanks to @PaulHamilton8!).
This will let us add images to our Reality Composer scenes.
It was an exciting week of great content from the engineers at Apple. We hope you enjoyed our little diversion to Swan’s Quest!
I’ll see you at 1pm, Irish time!