{"id":992,"date":"2020-07-14T05:03:00","date_gmt":"2020-07-14T05:03:00","guid":{"rendered":"https:\/\/www.thecodehub.ie\/news\/?p=992"},"modified":"2020-07-13T21:44:20","modified_gmt":"2020-07-13T21:44:20","slug":"coding-at-home-july-14th-sensor-arcade-gem-hunter","status":"publish","type":"post","link":"https:\/\/www.thecodehub.ie\/news\/2020\/07\/14\/coding-at-home-july-14th-sensor-arcade-gem-hunter\/","title":{"rendered":"Coding at Home: July 14th, Sensor Arcade, Gem Hunter"},"content":{"rendered":"\n<p><a href=\"https:\/\/www.thecodehub.ie\/live\/\">Join us today as we finish out Sensor Arcade at 1pm, Irish time<\/a>!<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Bumper Bash<\/h2>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"alignleft size-medium is-resized\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"972\" data-permalink=\"https:\/\/www.thecodehub.ie\/news\/2020\/07\/08\/coding-at-home-july-8th-a-new-challenge\/image-6-6\/\" data-orig-file=\"https:\/\/i0.wp.com\/www.thecodehub.ie\/news\/wp-content\/uploads\/2020\/07\/image-6.png?fit=461%2C420&amp;ssl=1\" data-orig-size=\"461,420\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"image-6\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/i0.wp.com\/www.thecodehub.ie\/news\/wp-content\/uploads\/2020\/07\/image-6.png?fit=461%2C420&amp;ssl=1\" src=\"https:\/\/i0.wp.com\/www.thecodehub.ie\/news\/wp-content\/uploads\/2020\/07\/image-6.png?resize=150%2C137&#038;ssl=1\" alt=\"\" class=\"wp-image-972\" width=\"150\" height=\"137\" srcset=\"https:\/\/i0.wp.com\/www.thecodehub.ie\/news\/wp-content\/uploads\/2020\/07\/image-6.png?resize=300%2C273&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.thecodehub.ie\/news\/wp-content\/uploads\/2020\/07\/image-6.png?w=461&amp;ssl=1 461w\" sizes=\"auto, (max-width: 150px) 85vw, 150px\" \/><\/figure><\/div>\n\n\n\n<p>We covered a lot of ground yesterday. In Bumper Bash, we learned about the collision handler, which lets us know which two sprites just collided with each other. This is a huge addition to our coding toolbox!<\/p>\n\n\n\n<p>Now if we&#8217;re writing a game we can let the SpriteKit framework do the work of figuring out when two objects have collided.<\/p>\n\n\n\n<p>Now, my high score wasn&#8217;t amazing for this one. Have you managed to beat it?<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large is-resized\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"993\" data-permalink=\"https:\/\/www.thecodehub.ie\/news\/2020\/07\/14\/coding-at-home-july-14th-sensor-arcade-gem-hunter\/image-10-5\/\" data-orig-file=\"https:\/\/i0.wp.com\/www.thecodehub.ie\/news\/wp-content\/uploads\/2020\/07\/image-10.png?fit=2048%2C1536&amp;ssl=1\" data-orig-size=\"2048,1536\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"image-10\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/i0.wp.com\/www.thecodehub.ie\/news\/wp-content\/uploads\/2020\/07\/image-10.png?fit=840%2C630&amp;ssl=1\" src=\"https:\/\/i0.wp.com\/www.thecodehub.ie\/news\/wp-content\/uploads\/2020\/07\/image-10.png?resize=512%2C384&#038;ssl=1\" alt=\"\" class=\"wp-image-993\" width=\"512\" height=\"384\" srcset=\"https:\/\/i0.wp.com\/www.thecodehub.ie\/news\/wp-content\/uploads\/2020\/07\/image-10.png?resize=1024%2C768&amp;ssl=1 1024w, https:\/\/i0.wp.com\/www.thecodehub.ie\/news\/wp-content\/uploads\/2020\/07\/image-10.png?resize=300%2C225&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.thecodehub.ie\/news\/wp-content\/uploads\/2020\/07\/image-10.png?resize=768%2C576&amp;ssl=1 768w, https:\/\/i0.wp.com\/www.thecodehub.ie\/news\/wp-content\/uploads\/2020\/07\/image-10.png?resize=1536%2C1152&amp;ssl=1 1536w, https:\/\/i0.wp.com\/www.thecodehub.ie\/news\/wp-content\/uploads\/2020\/07\/image-10.png?resize=1200%2C900&amp;ssl=1 1200w, https:\/\/i0.wp.com\/www.thecodehub.ie\/news\/wp-content\/uploads\/2020\/07\/image-10.png?w=2048&amp;ssl=1 2048w, https:\/\/i0.wp.com\/www.thecodehub.ie\/news\/wp-content\/uploads\/2020\/07\/image-10.png?w=1680&amp;ssl=1 1680w\" sizes=\"auto, (max-width: 512px) 85vw, 512px\" \/><\/figure><\/div>\n\n\n\n<p>We&#8217;ll look at a few ways to cheat the system today &#8212; we&#8217;re coders, after all, we can write our own rules!<\/p>\n\n\n\n<p>We&#8217;ll also explore the <code>applyForce<\/code> method on our sprites and see what that does.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Gem Hunter<\/h2>\n\n\n\n<p>We also moved on to Gem Hunter yesterday. This playground page combines <em>all<\/em> the inputs we&#8217;ve learned about: touch, light, sound, and collisions. We&#8217;re going to write a game that will use a few different ways of manipulating our player to get as many gems as possible.<\/p>\n\n\n\n<p>My high score for this game, our first pass, also wasn&#8217;t brilliant, so please tell me you were able to beat me!<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large is-resized\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"995\" data-permalink=\"https:\/\/www.thecodehub.ie\/news\/2020\/07\/14\/coding-at-home-july-14th-sensor-arcade-gem-hunter\/image-12-5\/\" data-orig-file=\"https:\/\/i0.wp.com\/www.thecodehub.ie\/news\/wp-content\/uploads\/2020\/07\/image-12.png?fit=2048%2C1536&amp;ssl=1\" data-orig-size=\"2048,1536\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"image-12\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/i0.wp.com\/www.thecodehub.ie\/news\/wp-content\/uploads\/2020\/07\/image-12.png?fit=840%2C630&amp;ssl=1\" src=\"https:\/\/i0.wp.com\/www.thecodehub.ie\/news\/wp-content\/uploads\/2020\/07\/image-12.png?resize=512%2C384&#038;ssl=1\" alt=\"\" class=\"wp-image-995\" width=\"512\" height=\"384\" srcset=\"https:\/\/i0.wp.com\/www.thecodehub.ie\/news\/wp-content\/uploads\/2020\/07\/image-12.png?resize=1024%2C768&amp;ssl=1 1024w, https:\/\/i0.wp.com\/www.thecodehub.ie\/news\/wp-content\/uploads\/2020\/07\/image-12.png?resize=300%2C225&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.thecodehub.ie\/news\/wp-content\/uploads\/2020\/07\/image-12.png?resize=768%2C576&amp;ssl=1 768w, https:\/\/i0.wp.com\/www.thecodehub.ie\/news\/wp-content\/uploads\/2020\/07\/image-12.png?resize=1536%2C1152&amp;ssl=1 1536w, https:\/\/i0.wp.com\/www.thecodehub.ie\/news\/wp-content\/uploads\/2020\/07\/image-12.png?resize=1200%2C900&amp;ssl=1 1200w, https:\/\/i0.wp.com\/www.thecodehub.ie\/news\/wp-content\/uploads\/2020\/07\/image-12.png?w=2048&amp;ssl=1 2048w, https:\/\/i0.wp.com\/www.thecodehub.ie\/news\/wp-content\/uploads\/2020\/07\/image-12.png?w=1680&amp;ssl=1 1680w\" sizes=\"auto, (max-width: 512px) 85vw, 512px\" \/><\/figure><\/div>\n\n\n\n<p>We&#8217;ll spend a little time rigging up some easy win scenarios today. Then we&#8217;ll think about what might make the game even more playable.<\/p>\n\n\n\n<p>What behavior will our player have in reaction to light updates? Will we add some labels to see values from our events in real-time?<\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n\n<p>Come code with us today at 1pm, Irish time!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Join us today as we finish out Sensor Arcade at 1pm, Irish time! Bumper Bash We covered a lot of ground yesterday. In Bumper Bash, we learned about the collision handler, which lets us know which two sprites just collided with each other. This is a huge addition to our coding toolbox! Now if we&#8217;re &hellip; <a href=\"https:\/\/www.thecodehub.ie\/news\/2020\/07\/14\/coding-at-home-july-14th-sensor-arcade-gem-hunter\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Coding at Home: July 14th, Sensor Arcade, Gem Hunter&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_price":"","_stock":"","_tribe_ticket_header":"","_tribe_default_ticket_provider":"","_tribe_ticket_capacity":"0","_ticket_start_date":"","_ticket_end_date":"","_tribe_ticket_show_description":"","_tribe_ticket_show_not_going":false,"_tribe_ticket_use_global_stock":"","_tribe_ticket_global_stock_level":"","_global_stock_mode":"","_global_stock_cap":"","_tribe_rsvp_for_event":"","_tribe_ticket_going_count":"","_tribe_ticket_not_going_count":"","_tribe_tickets_list":"[]","_tribe_ticket_has_attendee_info_fields":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"Coding at Home: July 14th, Sensor Arcade, Gem Hunter\n\nOur last day on Sensor Arcade -- let's finish coding our game!\n\n#EveryoneCanCode","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[9,7,4,8],"tags":[],"class_list":["post-992","post","type-post","status-publish","format-standard","hentry","category-coding-at-home","category-learn-to-code-classes","category-programming","category-swift-playgrounds"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Coding at Home: July 14th, Sensor Arcade, Gem Hunter &#060; The Code Hub<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.thecodehub.ie\/news\/2020\/07\/14\/coding-at-home-july-14th-sensor-arcade-gem-hunter\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Coding at Home: July 14th, Sensor Arcade, Gem Hunter &#060; The Code Hub\" \/>\n<meta property=\"og:description\" content=\"Join us today as we finish out Sensor Arcade at 1pm, Irish time! Bumper Bash We covered a lot of ground yesterday. In Bumper Bash, we learned about the collision handler, which lets us know which two sprites just collided with each other. This is a huge addition to our coding toolbox! Now if we&#8217;re &hellip; Continue reading &quot;Coding at Home: July 14th, Sensor Arcade, Gem Hunter&quot;\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.thecodehub.ie\/news\/2020\/07\/14\/coding-at-home-july-14th-sensor-arcade-gem-hunter\/\" \/>\n<meta property=\"og:site_name\" content=\"The Code Hub\" \/>\n<meta property=\"article:publisher\" content=\"http:\/\/facebook.com\/thecodehub\" \/>\n<meta property=\"article:published_time\" content=\"2020-07-14T05:03:00+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.thecodehub.ie\/news\/wp-content\/uploads\/2020\/07\/image-6-300x273.png\" \/>\n<meta name=\"author\" content=\"mhanlon\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@thecodehubIE\" \/>\n<meta name=\"twitter:site\" content=\"@thecodehubIE\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"mhanlon\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"1 minute\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/www.thecodehub.ie\\\/news\\\/2020\\\/07\\\/14\\\/coding-at-home-july-14th-sensor-arcade-gem-hunter\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/www.thecodehub.ie\\\/news\\\/2020\\\/07\\\/14\\\/coding-at-home-july-14th-sensor-arcade-gem-hunter\\\/\"},\"author\":{\"name\":\"mhanlon\",\"@id\":\"https:\\\/\\\/www.thecodehub.ie\\\/news\\\/#\\\/schema\\\/person\\\/5a4e2bec3c92667356dda979a9f61fcd\"},\"headline\":\"Coding at Home: July 14th, Sensor Arcade, Gem Hunter\",\"datePublished\":\"2020-07-14T05:03:00+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/www.thecodehub.ie\\\/news\\\/2020\\\/07\\\/14\\\/coding-at-home-july-14th-sensor-arcade-gem-hunter\\\/\"},\"wordCount\":272,\"commentCount\":0,\"publisher\":{\"@id\":\"https:\\\/\\\/www.thecodehub.ie\\\/news\\\/#organization\"},\"image\":{\"@id\":\"https:\\\/\\\/www.thecodehub.ie\\\/news\\\/2020\\\/07\\\/14\\\/coding-at-home-july-14th-sensor-arcade-gem-hunter\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/www.thecodehub.ie\\\/news\\\/wp-content\\\/uploads\\\/2020\\\/07\\\/image-6-300x273.png\",\"articleSection\":[\"Coding at Home\",\"Learn to Code Classes\",\"Programming\",\"Swift Playgrounds\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/www.thecodehub.ie\\\/news\\\/2020\\\/07\\\/14\\\/coding-at-home-july-14th-sensor-arcade-gem-hunter\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/www.thecodehub.ie\\\/news\\\/2020\\\/07\\\/14\\\/coding-at-home-july-14th-sensor-arcade-gem-hunter\\\/\",\"url\":\"https:\\\/\\\/www.thecodehub.ie\\\/news\\\/2020\\\/07\\\/14\\\/coding-at-home-july-14th-sensor-arcade-gem-hunter\\\/\",\"name\":\"Coding at Home: July 14th, Sensor Arcade, Gem Hunter &#060; 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Bumper Bash We covered a lot of ground yesterday. In Bumper Bash, we learned about the collision handler, which lets us know which two sprites just collided with each other. This is a huge addition to our coding toolbox! Now if we&#8217;re &hellip; Continue reading \"Coding at Home: July 14th, Sensor Arcade, Gem Hunter\"","og_url":"https:\/\/www.thecodehub.ie\/news\/2020\/07\/14\/coding-at-home-july-14th-sensor-arcade-gem-hunter\/","og_site_name":"The Code Hub","article_publisher":"http:\/\/facebook.com\/thecodehub","article_published_time":"2020-07-14T05:03:00+00:00","og_image":[{"url":"https:\/\/www.thecodehub.ie\/news\/wp-content\/uploads\/2020\/07\/image-6-300x273.png","type":"","width":"","height":""}],"author":"mhanlon","twitter_card":"summary_large_image","twitter_creator":"@thecodehubIE","twitter_site":"@thecodehubIE","twitter_misc":{"Written by":"mhanlon","Est. reading time":"1 minute"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/www.thecodehub.ie\/news\/2020\/07\/14\/coding-at-home-july-14th-sensor-arcade-gem-hunter\/#article","isPartOf":{"@id":"https:\/\/www.thecodehub.ie\/news\/2020\/07\/14\/coding-at-home-july-14th-sensor-arcade-gem-hunter\/"},"author":{"name":"mhanlon","@id":"https:\/\/www.thecodehub.ie\/news\/#\/schema\/person\/5a4e2bec3c92667356dda979a9f61fcd"},"headline":"Coding at Home: July 14th, Sensor Arcade, Gem Hunter","datePublished":"2020-07-14T05:03:00+00:00","mainEntityOfPage":{"@id":"https:\/\/www.thecodehub.ie\/news\/2020\/07\/14\/coding-at-home-july-14th-sensor-arcade-gem-hunter\/"},"wordCount":272,"commentCount":0,"publisher":{"@id":"https:\/\/www.thecodehub.ie\/news\/#organization"},"image":{"@id":"https:\/\/www.thecodehub.ie\/news\/2020\/07\/14\/coding-at-home-july-14th-sensor-arcade-gem-hunter\/#primaryimage"},"thumbnailUrl":"https:\/\/www.thecodehub.ie\/news\/wp-content\/uploads\/2020\/07\/image-6-300x273.png","articleSection":["Coding at Home","Learn to Code Classes","Programming","Swift Playgrounds"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/www.thecodehub.ie\/news\/2020\/07\/14\/coding-at-home-july-14th-sensor-arcade-gem-hunter\/#respond"]}]},{"@type":"WebPage","@id":"https:\/\/www.thecodehub.ie\/news\/2020\/07\/14\/coding-at-home-july-14th-sensor-arcade-gem-hunter\/","url":"https:\/\/www.thecodehub.ie\/news\/2020\/07\/14\/coding-at-home-july-14th-sensor-arcade-gem-hunter\/","name":"Coding at Home: July 14th, Sensor Arcade, Gem Hunter &#060; 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